Immersive Software Developer

Course Details

Available sessions

19 Feb 2025 Wednesday
20 Feb 2025 Thursday
21 Feb 2025 Friday

Time:09:00 to 18:00

Location:
Centrium Square,#10-03,
Serangoon Road,S218108

Weekday class

Language: ENGLISH

Course Fee: $1,250

Batch:30256


12 Mar 2025 Wednesday
13 Mar 2025 Thursday
14 Mar 2025 Friday

Time:09:00 to 18:00

Location:
Centrium Square,#10-03,
Serangoon Road,S218108

Weekday class

Language: ENGLISH

Course Fee: $1,250

Batch:30242


31 Mar 2025 Monday
01 Apr 2025 Tuesday
02 Apr 2025 Wednesday

Time:09:00 to 18:00

Location:
Centrium Square,#10-03,
Serangoon Road,S218108

Weekday class

Language: ENGLISH

Course Fee: $1,250

Batch:30260


23 Apr 2025 Wednesday
24 Apr 2025 Thursday
25 Apr 2025 Friday

Time:09:00 to 18:00

Location:
Centrium Square,#10-03,
Serangoon Road,S218108

Weekday class

Language: ENGLISH

Course Fee: $1,250

Batch:30239


05 May 2025 Monday
06 May 2025 Tuesday
07 May 2025 Wednesday

Time:09:00 to 18:00

Location:
Centrium Square,#10-03,
Serangoon Road,S218108

Weekday class

Language: ENGLISH

Course Fee: $1,250

Batch:30252


28 May 2025 Wednesday
29 May 2025 Thursday
30 May 2025 Friday

Time:09:00 to 18:00

Location:
Centrium Square,#10-03,
Serangoon Road,S218108

Weekday class

Language: ENGLISH

Course Fee: $1,250

Batch:30245


09 Jun 2025 Monday
10 Jun 2025 Tuesday
11 Jun 2025 Wednesday

Time:09:00 to 18:00

Location:
Centrium Square,#10-03,
Serangoon Road,S218108

Weekday class

Language: ENGLISH

Course Fee: $1,250

Batch:30258


25 Jun 2025 Wednesday
26 Jun 2025 Thursday
27 Jun 2025 Friday

Time:09:00 to 18:00

Location:
Centrium Square,#10-03,
Serangoon Road,S218108

Weekday class

Language: ENGLISH

Course Fee: $1,250

Batch:30240






The objective for this course is to train candidates in developing useful software applications for work and play
Chapter 1: Programming Fundamentals: Learn core programming concepts, algorithm design, OOP, debugging, and code efficiency for game development.

Chapter 2: Quality and Documentation: Understand code quality standards, testing, code reviews, documentation practices, and version control for maintaining high-quality code.

Chapter 3: Prototyping and Code Development: Gain practical skills in rapid prototyping, game engine basics, scripting languages, gameplay mechanics, and code optimization for game development.

The objective for this course is to train candidates in developing useful software applications for work and play


Entry Requirements:

Can't find a date? Email us at admin@aattraininghub.com